It is a "Five Room Dungeon" style adventure, that contains enough fantasy tropes to feel comfortable even for new players, but isn't so cliche as to seem lame. It should take roughly 2-4 hours to complete, depending on the party. The Silvyr Tower is a D&D 5E "one-shot" or "single-session adventure" optimized for a party of 4 or 5 level 3 characters. This adventure was written with new DMs and players in mind, but if you're an experienced DM, or if you're a new DM looking to run this for experienced players (for example, maybe you're a player looking to give your Forever DM™ a much needed break), you'll still have a ton of fun running this adventure. To help with this, I've written an adventure for D&D 5E, which is written specifically for brand new DMs to run their very first adventure for people who have never played D&D (or any other tabletop RPG) before. In addition, I’ll be assembling similar surveys in the near future to check on the value of the subclasses already included in that series - those that score poorly in terms of popularity or balance will be removed, reworked, and presented in revised forms in future issues of Thirty Second Homebrew.D&D is experiencing a pretty significant uptick in popularity lately-which is a great thing! The only downside is that in order to play D&D, you need a Dungeon Master and Dungeon Masters are in much shorter supply than players. The results of this survey will help to determine whether either or both of the subclasses outlined in that article go on to be refined and be added to my Expanded Subclasses series. Found here is a survey discussing the previous issue, Roguish Archetypes. In addition, with this second issue of Thirty Second Homebrew, you get to participate in the next stage of homebrew creation: the gathering of feedback. Inspired by an accidental discovery of the 2016 Doom video game, I’ve put together a couple of devil-fighting, demon-slaying subclasses for you to use in your own games: The Blood Hunter Order of the Darkened Oath and the Paladin Oath of the Hellrazer. I know, it’s been a few weeks, but I’ve finally got the next installment of Thirty Second Homebrew put together! To compensate for the wait, it’s a little longer and more involved than the first issue was. ~The Huntsman The Huntsman's Homebrews homebrew subclasses homebrew dnd homebrew d&d homebrew dnd 5e dnd character dnd stuff dnd d&d d&d 5e d&d character homebrew class homebrew classes the Bladeweaver homebrew class the Chained Ancient homebrew class the Herald homebrew class the Voyager homebrew class The Supernaturalist, a class inspired by all manner of demon, monster, and witch hunter you can imagine. The Mentalist, a half casting take on the Eldritch Knight with the beginnings of a system for Rune Magic. The Honorblade and the Sciicet, a class and faction based on the Assassin’s Creed video games. The Herald and Other Villainous Options, a set of rules for villains and antiheroes, including a class comparable to a Warlock but oriented around the horsemen of the apocalypse. Will probably not be publishes until I finish my campaign setting guide. The Beyondsman, my baby, a class oriented around alignment of oneself with the planes of reality. The Voyager, a class for a true adventurer, not a slayer of monsters, but a wanderer of lands near and far.Īll of the above DM’s Guild options are listed as “Pay What You Want,” meaning you can download them for free and contribute a little later if you like what you read!Īlternatively, you can get everything all at once for a mere $1.00. The Herald, a demi-villainous class option that uses Warlock-like mechanics to represent an individual touched, possibly unwillingly, but the influence of one of the four horsemen of the apocalypse. The Chained Ancient, an oddball class to let you actually play as a dragon, celestial, fiend, or other supernatural being, albeit a rather restricted one. The Bladeweaver, an Artificer-like class focused around sentient weapons and magical infusion. To submit feedback on one of my homebrew character options, please use the google form found here.īattlemagic, a set of work in progress mechanics and spells designed to enable melee spellcasting classes.
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